WORK EXPERIENCE
Cinematic Artist at Blizzard Entertainment
May 2008 – present
Titles:
World of Warcraft – Cataclysm
StarCraft II – Wings of Liberty
World of Warcraft – Wrath of the Lich King
AVATAR – (James Cameron)
Lightstorm Entertainment
Worked in the Creature Art Department as an intern 3D modeler
Fall 2006 – Winter 2007
STAR TREK – (J.J Abrams)
Worked with Creature Designer Neville Page
Re-topologized CG models and did creature animation tests.
Fall 2007 – Spring 2007
SKILLS
Maya, 3D Studio Max, Zbrush, Mudbox, Photoshop, Bodypaint, After Effects, Headus UV layout, Unfold 3D
Experience with: Shake, Illustrator
Ability to:
-communicate well and work in busy environments.
-keep deadlines and produce a finished product.
-create proper mesh topology for production in games and movies.
-work low-poly and high-poly
EDUCATION
Gnomon School of Visual Effects – Hollywood, California.
Several CG courses
The Art Institute of Los Angeles – California.
Bachelor of Science in Game Art & Design
Fall 2004 – Winter 2008
Truemax School of 3D CGI & Animation – Copenhagen, Denmark.
Diploma in Traditional Animation & 3D Animation.
Fall 2003 – Summer 2004
AWARDS:
Excellence Award – Graduate Outstanding Portfolio in Game Art and Design
Best of quarter in “Modeling for Games”
Best of quarter in “Perspective Drawing”
President’s Honor Roll
Dean’s Honor Roll
