CV

WORK EXPERIENCE

Cinematic Artist at Blizzard Entertainment
May 2008 – present

Titles:

World of Warcraft – Cataclysm

StarCraft II – Wings of Liberty

World of Warcraft – Wrath of the Lich King

AVATAR – (James Cameron)
Lightstorm Entertainment
Worked in the Creature Art Department as an intern 3D modeler
Fall 2006 – Winter 2007

STAR TREK – (J.J Abrams)
Worked with Creature Designer Neville Page
Re-topologized CG models and did creature animation tests.
Fall 2007 – Spring 2007

SKILLS

Maya, 3D Studio Max, Zbrush, Mudbox, Photoshop, Bodypaint, After Effects, Headus UV layout, Unfold 3D

Experience with: Shake, Illustrator

Ability to:

-communicate well and work in busy environments.
-keep deadlines and produce a finished product.
-create proper mesh topology for production in games and movies.
-work low-poly and high-poly

EDUCATION

Gnomon School of Visual Effects – Hollywood, California.
Several CG courses

The Art Institute of Los Angeles – California.
Bachelor of Science in Game Art & Design
Fall 2004 – Winter 2008

Truemax School of 3D CGI & Animation – Copenhagen, Denmark.
Diploma in Traditional Animation & 3D Animation.
Fall 2003 – Summer 2004

AWARDS:

Excellence Award – Graduate Outstanding Portfolio in Game Art and Design

Best of quarter in “Modeling for Games”

Best of quarter in “Perspective Drawing”

President’s Honor Roll

Dean’s Honor Roll

Copyright © 2008 Sofia Vale Cruz